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BigWalk.Game – Porkbun customer – (Australia)



TL;DR:

  • ​BigWalk.Game is the online home of Big Walk, a cooperative multiplayer adventure game (where multiple players work together as a team) in which friends explore an open world together, solving puzzles mainly through communication and teamwork.
  • Big Walk was developed by Melbourne studio House House and published by Panic.
  • It launched on August 4, 2026, and sold more than a million copies in less than a week, according to ABC News.
  • House House’s previous release, Untitled Goose Game (Goose.Game) won the Family category at the 2020 BAFTA Games Awards.

BigWalk.Game Overview

  • What: According to the FAQ, Big Walk is a cooperative multiplayer adventure in which players work together to navigate an open world, solve puzzles, and stay in contact using tools like walkie-talkies and megaphones.
  • Why: According to ABC News, development began during the COVID-19 lockdowns, when in-game meetings were the team’s only way to stay connected.
  • When: Big Walk was announced at The Game Awards in December 2023 and released on August 4, 2026, following what ABC News reported as a six-year development period.
  • Where: The game’s island setting is a roughly 1:20 scale recreation of Wilsons Promontory National Park in Victoria, Australia, built using lidar scans of the real location, according to ABC News. House House itself is based in Melbourne, Australia.
  • How: Groups of two to 12 players explore the island together online using a proximity voice chat system, solving puzzles that adjust slightly depending on group size.

In The News

  • In August 2026, ABC News reported that Big Walk sold more than a million copies in less than a week after launch, and profiled the design choices behind its recreation of Wilsons Promontory, including the roughly 80 to 100 native plant models built for the environment.
  • In an August 2026 review, GameSpot gave the game a 9/10, describing its puzzle design and reliance on communication between players as central to the experience.
  • In a March 2026 preview, Game Informer covered the game ahead of launch, reporting that House House designed it to be played as a recurring group session, similar to a tabletop role-playing campaign, rather than a game with public matchmaking.

How BigWalk.Game Works

  • Big Walk uses a proximity voice chat system, meaning players’ ability to talk depends on how close together they are in the world.
  • There’s no single-player mode; the game is built entirely around groups of two to 12 people playing together online.
  • Handheld items such as walkie-talkies, flashlights, and megaphones can make some puzzles easier but generally aren’t required to solve them.
  • Completing every few puzzles unlocks new ways to navigate the island, including a train and a map room, according to GameSpot.
  • The game supports cross-platform play between PC, Mac, PlayStation 5, and Nintendo Switch 2.

BigWalk.Game Leadership

Big Walk was created by House House with additional creative contributors and published in cooperation with Panic. The team includes:

Connect with BigWalk.Game

Why .Game is a great choice for BigWalk.Game

  • The BigWalk.Game domain pairs the game’s name directly with .Game, creating a short, descriptive address that immediately identifies the website with gaming.
  • The availability of .Game gave the developers the ability to register a domain built around the game’s full, two-word name, rather than requiring an abbreviation or a less direct address.
  • As Big Walk expands to new platforms and regions, a .Game domain keeps the website’s address tied clearly to the product itself, distinct from either House House’s or Panic’s own company websites.

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