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RetroGadgets.GameAscio customer – (Iceland)

Game developers use .Game domains to showcase interactive experiences centered on creativity, experimentation, and play. Sci-fi adventure CubicOdyssey.Game introduces expansive galaxy exploration and survival gameplay. Browser-based multiplayer hub Gig.Game expands with AI-driven trivia, bingo, and engagement tools. VR game Humanity.Game puts you in control of a Shiba Inu tasked with saving the world. Today, we’ll introduce you to a game built around designing, coding, and sharing virtual electronic devices: RetroGadgets.Game

A creative sandbox for assembling and coding digital gadgets

RetroGadgets.Game  is the online home of Retro Gadgets, a video game that places players at a virtual workbench where they can design, build, and program interactive electronic gadgets. According to the game’s press materials, Retro Gadgets centers on hands-on creation, helping players assemble components such as circuit boards, buttons, screens, speakers, and chips, then power their creations through code. The game presents this process in a pixel-art environment that resembles a personal workspace, where players can move between building, testing, and refining their gadgets.

Exploring Retro Gadgets as a maker-focused sandbox experience

In the gaming landscape, Retro Gadgets positions itself as a creative sandbox, offering players open-ended tools rather than fixed objectives, encouraging experimentation and maker-focused play. The game is designed to support a wide range of gadget types, including game consoles, radios, lightboards, musical instruments, and weather displays, based on examples shared in its public materials. Retro Gadgets also emphasizes sharing and iteration. Players can browse gadgets created by others, download them, explore how they work, and modify them into new versions. Updates shared on the project’s social channels, such as the December 2025 release of version 0.2.1 on Steam, indicate ongoing development and the addition of new components and tools during its Early Access period.

Built by independent game developers

Retro Gadgets is developed by Evil Licorice, a studio formed by Marco Bancale and Luca Marchetti. As shared in the press kit, the two have known each other since the 1990s and each previously founded independent game studios. Marco Bancale is the founder of Licorice and has worked as an indie game developer for more than a decade. His background includes serving as CEO and developer at Licorice since 2014, freelance game development work, and short-term teaching roles in game design and development at Reykjavik University. Luca Marchetti previously founded Studio Evil, and both studios have released titles including Kingdom and Super Cane Magic ZERO. Retro Gadgets emerged from a collaboration between the two in late 2020.

A branded email address helps reinforce clear communication

Retro Gadgets selected the domain RetroGadgets.Game for its official website and communications. The project lists branded email addresses, such as [email protected] and [email protected], for inquiries and communications. Using a branded email address provides a clear and direct point of contact for players, press, and partners seeking information about the game, updates, or development. You can learn more by following the game on X/Twitter, YouTube, and Instagram, joining the Discord, and visiting RetroGadgets.Game

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